Elevating and exploring play in contemporary culture
Founded by a former Wall Street Journal culture reporter, Killscreen is a publication dedicated to the intersection of play and interactivity. The New Yorker called Killscreen “the McSweeney’s of interactive media” and TIME said the writing was so “polished that they might help convince doubters that games are worth taking seriously.
Elevating the status of gaming and the broader discussion around how play is integral to human interactivity and relations is something that I always kept in mind when designing the online visual identity for Killscreen. I took an understated and minimalist approach towards the project. The underlying grid and clean layout allow Killscreens’ in-depth long-form journalism and engaging photography to speak for itself.